WebAssembly Memory is an API that allows developers to add dynamic memory allocation capabilities to their web assembly code. It provides a way to create, allocate, free, and manipulate memory in a web assembly program. This tutorial will guide you through the basics of WebAssembly Memory and how to use it in your code.
// Create a memory instance let memory = new WebAssembly.Memory({initial: 10}); // Allocate memory let ptr = memory.allocate(4); // Free memory memory.free(ptr); // Manipulate memory let view = new Uint8Array(memory.buffer); view[ptr] = 0xFF;
By following this tutorial, you will learn how to use the WebAssembly Memory API to add dynamic memory allocation capabilities to your web assembly code. You will also learn how to create a memory instance, allocate and free memory, and manipulate memory in your code.
To install the WebAssembly Memory API, you need to include the wasm-memory-api library in your project. You can do this by adding the following code to your HTML file:
Once you have included the library, you can start using the WebAssembly Memory API in your code. To do this, you need to create a memory instance and allocate memory for it. You can then use this memory instance to manipulate and store data in your web assembly code.
The WebAssembly Memory API allows you to create a memory instance that can be used to dynamically allocate and free memory. To create a memory instance, you need to use the WebAssembly.Memory()
constructor. This constructor takes two parameters: an array of memory page sizes and an optional object containing additional options. The array of page sizes is used to specify the initial size of the memory instance, while the optional object can be used to specify the maximum size of the memory instance. For example, to create a memory instance with an initial size of 64KB and a maximum size of 128KB, you would use the following code:
let mem = new WebAssembly.Memory({ initial: 64, maximum: 128 });
Once you have created a memory instance, you can use it to allocate and free memory in your WebAssembly code. You can also manipulate the contents of the memory instance using the various methods provided by the WebAssembly Memory API.
The WebAssembly Memory API allows you to add dynamic memory allocation capabilities to your web assembly code. To allocate memory, you need to first create a memory instance and then use the WebAssembly.Memory()
constructor to create a new memory instance. You can then use the memory.allocate()
method to allocate memory for your code. The memory.allocate()
method takes two parameters: the size of the memory block to be allocated and an optional flag that indicates whether the memory should be allocated in a shared or non-shared manner. Once the memory is allocated, you can use the memory.get()
and memory.set()
methods to manipulate the memory and use it in your code.
The WebAssembly Memory API provides a way to free memory allocated in the memory instance. This is done by calling the free()
method on the memory instance. The free()
method takes two parameters: the start address of the memory block to be freed and the size of the memory block. The start address must be aligned to the page size of the memory instance, which is usually 64KB. After calling free()
, the memory block is no longer available for use and any access to it will result in an error. To use the free()
method, you must first create a memory instance using the WebAssembly.Memory()
constructor.
let mem = new WebAssembly.Memory({initial: 10});
let startAddress = 0;
let size = 64;
mem.free(startAddress, size);
Once you have freed a memory block, you can no longer access it and any attempt to do so will result in an error. To use the freed memory block again, you must allocate a new memory block using the allocate()
method.
The WebAssembly Memory API allows you to manipulate memory in your web assembly code. You can use the API to allocate and free memory, as well as manipulate the memory itself. To get started, you'll need to install the WebAssembly Memory API and create a memory instance. Once you have a memory instance, you can allocate and free memory, as well as manipulate the memory itself. To manipulate the memory, you can use the load
, store
, and copy
functions. The load
function allows you to read data from a given address in memory, while the store
function allows you to write data to a given address in memory. The copy
function allows you to copy data from one address in memory to another. Once you have manipulated the memory, you can use it in your code by referencing the memory instance. For more information on how to use the WebAssembly Memory API, check out the official documentation here.
Using the WebAssembly Memory API, you can add dynamic memory allocation capabilities to your web assembly code. To use memory in your code, you need to first understand the basics of WebAssembly Memory, install the WebAssembly Memory API, create a memory instance, allocate memory, free memory and manipulate memory. Once you have done all these steps, you can use the memory in your code. To do this, you need to use the memory.data
property to access the memory buffer and then use the memory.grow()
method to increase the size of the buffer. You can also use the memory.copy()
method to copy data from one part of the buffer to another. Finally, you can use the memory.fill()
method to fill a section of the buffer with a specific value. For more information on how to use the WebAssembly Memory API, you can refer to Mozilla's documentation.