How do I use the WebRTC API to add real-time audio and video capabilities to my web application?

RTCPeerConnection()

The WebRTC API provides the RTCPeerConnection() interface which allows web applications to add real-time audio and video capabilities. This interface is used to create a connection between two peers and exchange data. To use this API, you need to create an instance of the RTCPeerConnection() interface and then call its methods. The first step is to create an instance of the RTCPeerConnection() interface. This can be done by calling the new RTCPeerConnection() constructor. After creating the instance, you can then add streams to it using the addStream() method. Finally, you can start the connection by calling the start() method. By using these methods, you can easily add real-time audio and video capabilities to your web application.

addStream()

The addStream() method of the RTCPeerConnection interface adds a new media stream to the connection. This method takes a MediaStream object as its argument and adds it to the set of streams that will be sent on the connection. The syntax for this method is as follows:

connection.addStream(stream);

Where connection is an instance of the RTCPeerConnection interface and stream is an instance of the MediaStream interface. After adding the stream, you can call the start() method to begin sending the stream over the connection.

start()

The start() method is used to initiate the WebRTC connection. This method is used to start the connection between two peers. To start the connection, you need to call the RTCPeerConnection() constructor and pass in the configuration options. Then, you need to add the local stream using the addStream() method. Finally, you can call the start() method to initiate the connection.

var configuration = {
  iceServers: [{
    urls: 'stun:stun.example.com'
  }]
};

var pc = new RTCPeerConnection(configuration);
pc.addStream(localStream);
pc.start();

The start() method will establish a connection between two peers and enable audio and video communication. It is important to note that this method is asynchronous and may take some time to complete. Once the connection is established, you can start sending data between peers.

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